ADMIN USER MANAGEMENT FLOWS

COMMON ENTERPRISE USER FLOWS

Designing for Efficiency

Translating requirements to User Flows

Wireframes, User Flows, UI Design

Understanding of User Management


Product Design for Enterprise Products requires foundational knowledge in Admin User Management. We were provided written instructions and were required to translate them to User Flows, Screens, and UI. Below are the steps and iterations before the final UI.

Invite Users to Team

Remove a User

Create a Team


01. Rough Wireframes

The first and second weeks, we focused on a quick pass of wireframes with these objectives –

Translate instructions to wireframe user flows

Define the outcome of each user flow

Identify the goal of each screen

Primary action to advance to next screen

First Iteration

Second Iteration


02. UI Design for User Flows

The third week, we iterated twice to elevate the wireframes to high-fidelity UI screens, focusing on layout, interactions, and patterns –

Translate instructions to wireframe user flows

Define the outcome of each user flow

Identify the goal of each screen

primary action to advance to next screen

Third Iteration

Invite User to Team

Metrics

Increase in number of teams.

Increase in number of users on teams.

Admin clicks ‘Invite to Team’

Admin types the name of the user

Admin types the name of the team

The invite modal appears

Admin next selects the team to invite the user to

The user is invited to a team

Remove User

Metrics

Seat utilization remains same or increases

Admin clicks ‘More’ menu and then clicks ‘Delete User’

User is successfully removed

Create Team

Metrics

Increase in number of teams.

Increase in number of users on teams.

Admin clicks on ‘Create Team'

Admin clicks ‘Invite Team’

Team is created and users have been invited

Admin enter team name, then clicks ‘Create Team’

Admin selects users to invite to the team