ADMIN USER MANAGEMENT FLOWS
COMMON ENTERPRISE USER FLOWS
Designing for Efficiency
Translating requirements to User Flows
Wireframes, User Flows, UI Design
Understanding of User Management
Product Design for Enterprise Products requires foundational knowledge in Admin User Management. We were provided written instructions and were required to translate them to User Flows, Screens, and UI. Below are the steps and iterations before the final UI.
Invite Users to Team
Remove a User
Create a Team
01. Rough Wireframes
The first and second weeks, we focused on a quick pass of wireframes with these objectives –
Translate instructions to wireframe user flows
Define the outcome of each user flow
Identify the goal of each screen
Primary action to advance to next screen
First Iteration
Second Iteration
02. UI Design for User Flows
The third week, we iterated twice to elevate the wireframes to high-fidelity UI screens, focusing on layout, interactions, and patterns –
Translate instructions to wireframe user flows
Define the outcome of each user flow
Identify the goal of each screen
primary action to advance to next screen
Third Iteration
Invite User to Team
Metrics
Increase in number of teams.
Increase in number of users on teams.
Admin clicks ‘Invite to Team’
Admin types the name of the user
Admin types the name of the team
The invite modal appears
Admin next selects the team to invite the user to
The user is invited to a team
Remove User
Metrics
Seat utilization remains same or increases
Admin clicks ‘More’ menu and then clicks ‘Delete User’
User is successfully removed
Create Team
Metrics
Increase in number of teams.
Increase in number of users on teams.
Admin clicks on ‘Create Team'
Admin clicks ‘Invite Team’
Team is created and users have been invited
Admin enter team name, then clicks ‘Create Team’
Admin selects users to invite to the team